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(2 edits)

(spoiler warning)

I *think* we are both on a "good" route, but I'm not sure because I've strictly avoided spoilers. For reference, on her record, Celeste has reverted to a valkyrie; on mine she's not quite there yet (I drained a bit more early on). All characters that have ever joined the party are still alive, I think. The only named character I recall dying is that paladin you fight a couple times (I remember being somewhat surprised that he died for real after the second fight). I do not recall any duels with Malayna since the beginning.

Since we have two affected records and two non-affected records, I *might* be able to reproduce it when we reach that point again. I will try. If it doesn't happen, maybe I can diff the two save files for discrepancies. I could also try reproducing under both the current and previous versions, if the old one is still available.

If the bug only occurs with Malayna, maybe the bug doesn't involve the last fight in general, but the last fight where she was present? I don't have any evidence of that, it's just where my head would go if I were debugging it myself.

I should have an opportunity to experiment later this week, or the weekend at latest.

[edit: I remember one other odd thing that might be relevant. I've seen Malayna's "Celeste's down, now I'm pissed" vengeance line trigger sometimes even when she wasn't in the party. I didn't think much of it at the time, and it didn't seem to break anything; I mention it only because the same character is involved.]

Ah, I think you found the issue! That last one was it, The dialogue triggered a forced action! But I thought I had fixed that... Nevertheless it will be fixed in the final version! Which I hope to upload as soon as I get this last image from my artist.

Thank you so much!

Oh cool. I'm glad I decided to mention it after all. :-)

Is there anything we can do to avoid the problem in our non-broken records, or should we just wait for the release?

Unfortunately not a lot can be done other than making sure that Celeste doesn't get knocked out while Malayna isn't in the party. Another option is to not get too friendly with her before the point she becomes a permanent party member. Again, I am surprised this can even happen, but I will do my darnest best to ensure it becomes a hundred percent impossible!

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Hrm. That's awkward, because it means our older records might be affected but it wouldn't become apparent until they 'caught up'. I'll try it and find out. Do you expect the fix to correct the problem in existing saves, or only prevent it from happening to new saves?

How does it happen, if you don't mind me asking? I presume forceAction is how you trigger the vengeance status, but I would expect bugs in it to break the battle in which it occurs...not silently corrupt something that breaks the next battle Malayna's in. Is something about the vengeance trigger's state preserved between battles? If so, maybe you can retroactively fix it with a check at battle start.

Let me rephrase that, Celeste can't be knocked out between the time of meeting Malayna in camp Akateko and the time she becomes a permanent party member. Before that point her reputation should be too low to trigger the revenge effect.

From what I have been able to gather, it won't retroactively fix old saves. Just prevent new ones. I tried making a special encounter that was supposed to reset character statuses to a clean slate but that didn't work.

Sadly, the battle engine used for the game is rather buggy, and the coder who wrote it has been inactive for close to 8 years. I managed to patch out a few of the bugs with help from a friend who understood the language but even he couldn't figure this particular issue out.

This said, my artist is finishing up the last images and should be sending them to me this evening. hopefully that is when I can make the hopefully final release! As far as I can tell all the bugs people have reported so far should be gone

Okay, that's understandable. At worst, then, saves prior to Akateko should be okay; saves between Akateko and the Tower of Revelation are questionable. But in my case they're almost certainly corrupt because I'm playing on Hard and people drop pretty regularly. I'll have to see if I have an older one. I'll post back once I've confirmed the fix works for us.

Thanks for the work you put into this!