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(+1)

"I HEAVILY disagree with the ability to get buffs in the store by using stars."

After playing with it a bit more, I realized that it was actually a pretty good addition, and pretty balanced too. The item that adds 1 of each of the base elements at the start of a run is a massive convenience. Also, Nekonomicon seems to make the Concentrator a bit useless. Maybe there could be an item that significantly decreases cooldown time, but also decreases damage?

Or there could be items that could buff certain classes of weapon,  i.e. Flowers might have less cooldown, for instance.

"I guess I could make it go faster if you have more items? I think it adds a lot of clarity for newer players, and I don't really want to take it out. "

Yeah, that makes sense. It is a bit annoying, but it provides a whole lot of clarity.


huh didn't realise that the bow & clay pot items section of what I wrote was cut off. 


"Definitely some work still to make them better, but they're a start. "

Perhaps there could be more valuable hints for more stars?

I.E. 1 star hint would give you a recipe for Sword (forge + steel) but 2 star hint wound give you a recipe for Sword like this:

(forge + steel)

(forge = Crucible + ?)

(steel = Iron + ?)


Anyway, thanks for responding to my comment! I hope stuff goes well for all of you at Pure Jam Games! : )