I really like it! the wall running and grappling both feel really smooth
the bread enemies are also cute
Thanks! It took me a while to get the movement right, but I'm pretty pleased with the end result
Do you plan on doing more with the movement?
I would like to try adding more movement options that could be picked up during gameplay, to make the game more rougelike-like, but I haven't really decided what they would be yet,
Besides the wallrun and grappling hook, maybe the ability to climb walls easier? I felt like it could be difficult to scale walls at times