Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics

@ Thanks! The original controls in Gesture were slide based so I kept them slide based when I replaced gesture. Now that I'm no longer under time constraints (and after some play testing with my kid's and their parents) I decided to add tap controls as well. It seems that tapping is more intuitive for many people.

Gesture is pretty cool but it is taxing on the cpu, much like my shading engine. I figured a few things out with Gesture so if you have any questions when you use it, I'll help the best I can.