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DAY -2 (Actually -0.5)

PLAYER ANIMATION

Not finished run animation

--

First time I use Unity's 2d bone-based animation!

I based myself on Brackey's tutorial:

It was really useful; however, I wasn't being able to see it in the actually scene after making the bones and assigned weights to each bone. After looking online I found out I had to add 'Sprite Skin' component. I did  and then it worked. I made a very simple, silly looking run animation. I plan to fix it soon. 

I am happy this tool exists on Unity.. it is much better than making a bunch of sprites and then turn them into an animation!

TOMORROW

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