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Ambitious! A SimCity tribute in 24 hours. Very cool.

Good points:

  • Isometric graphics are clean and crisp
  • Interface is reasonably intuitive and makes sense
  • More complete than I would have expected based on the timeframe
Bad points:
  • As mentioned by others, layering issues with isometrics
  • I would question exactly where you're going with the mechanics -- pretty much the only option you have is incrementally building more and more structures. SimCity works because you have to weigh up your options and balance different needs (transport, power, water etc). Is that where you are going?
  • What's the twist going to be? Is it going to be a straight city-building simulator or are you going to subvert the genre somehow?
This is very cool and I would love to see you keep working on this in future. :D