Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Sky Rogue

A fwooshy, intense, procedurally generated fly-em-up · By Fractal Phase

A bug notice and a suggestion

A topic by RumekFuria created Aug 29, 2020 Views: 377 Replies: 4
Viewing posts 1 to 4

right
there are 2 things I would like to address
1. it appears that the "Rauser" skin is gone again. but, not completely. my Bronco still has it equipped, but it's gone from the list, so I can't apply it to anything else. can you have it fixed?
2. a simple suggestion: if possible, can there be any kind of feedback added to how close a missile coming at you is? like the arrow becoming wider or some kinda beeps. Since the change in 1.2.9 with said that player missiles slow down near their targets for more chance of hitting, it appears that enemies have some form of this "buff" too, and ever since that update I find it significantly harder to dodge missiles as I have to dodge roll perfectly for it to not hit me (and that even fails sometimes). Having something telling me how close a missile is would help greatly in timing said dodges.  

(1 edit)

(and just to be clear I have the game only on Steam, not here, but I figured it will be better that I post this here instead of steam forums)

I've had the same problem with the Rauser skin not showing up, and I got the game on itch.io. Funny enough, I had the skin on the Bronco too - I guess they just go well together?

Developer(+1)

Thanks for getting in touch!
1. The artist wished for it to be removed from the game for his own reasons, so I did so.
2. The buff shouldn't really be in effect for enemy missiles, but I'll take a look anyways. I thankfully already have a to-do item to add some kind of cue when a missile gets within dodge range, I'll make sure it doesn't get forgotten.

Thank you for the update! Shame about the skin, but there's plenty more mods to replace it!