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This is one of them, this one actually have handpainted "sprayed" live grafitti from an true grafitti artist, i was there to document the art the one on the left. It was 5 meters long and it looks the same irl too.. the engine i am working on hybrid pixel physic engine that i invented it has many feature but i can use normal animations png sprite strips, but now i am going into a bit different phase where i can see how dragon bones or spine could help me out to start exploring animations. Like having idle and jump in same animation instead of swapping animations due to texture page swapping the occur i videoram does not like.