Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

So I really like celeste and I would love to play a game that is inspired by it , but there are a few problems here that make it unplayable for me :

- there is no input buffer , most platformer store your jump input for a few frames so that when you press the button slightly before you are standing on the ground you still jump when you eventually hit the floor . it makes the gameplay smoother and if it is missing it feels off.

- coyote time is probably missing ( maybe not but there is not enough ) . In case you don't know , after leaving the ground via a ledge you should have also a few frames where you can jump even you are not touching the ground.

- sometimes when you restart the jump doesn't work until you move . This killed me a few times.

- and my biggest issue is the mapping on the controller . Maybe you could provide a second controller mapping option that switches the buttons for jumping and dashing around ( square for dash and x for jump on the ps4 controller ) 


also some sound settings would be nice


I would love to see this issues fixed ,so I could appreciate the game for all it does well.