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I'm really impressed by how you did all the visuals in such a short time. And the mechanics are not perfect but they work well, it's definitely not easy to do such a monster AI. The biggest problem I see is the collision which is very often blocking the player. I was able to workaround it by jumping a lot. :) Also sometimes the flowers are hard to click sometimes.
As for the gameplay, I wasn't really excited about it, it could use some redesign.

Thank you a lot I did my best for the game to look as better as I possibly can, almost every mesh and texture was from packages from the unity asset store, I just modified some materials and make the leve design as well as all the lighting and effects.