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I checked on the movement system today and it felt better. I don't know if  the perceived improvement was from a edit to the code or me knowing it was an 8 directional system. 

Sadly I still had difficulty with text, example below. I suggest you open the image in fullscreen to see the problem clearly.

I think you made a good solution to the enemies problem and I am happy it was not pushed off tell after-jam.

(3 edits)

Glad you noticed the improvements, I did some small alterations based on your and other peoples feedback. It remains an 8 direction system though. I think I came up with the best possible solution for the enemies, the suggestion from you helped the game a lot!


I see that text is small, It's a cursor system I mostly use that for development, it tells me the TAG of the gameobjects. Didn't really think about it because it doesn't serve any purpose.


There are still some things I wish I made better. Like when you enter a new level, using UI text would be way better. I still have a long way to go to become a good game developer, but it's a start. Appreciate the feedback as always!