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Thanks for giving it a try & for your feedback! I'm really glad that you made mention of the storytelling - having the environment reveal the situation to the player was something I was really going after on this project. The level design/layout is undeniably confusing, an unfortunate casualty of the limited development time. I had hoped to squeeze in more comprehensive signs to give a little more guidance to the player, while also still having the ship feel like a rat-run. Thanks again!