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(2 edits) (-1)

Hey there!
Thank you so much for all this feedback and thank you for playing!
I'm very glad people take their time to play the game and write about it's problems.
I'm still working on the game everyday to make it as good as I can! Slowly most of the things you've mentioned I will be correcting or changing. Below some information regarding you suggestions. 


1. I do have a question to that, what do you mean access the girls stats on the fly? Like information in esc menu maybe?

2. This is the idea of the Favor stat. Unfortunately I still don't have all the scenes. Slowly in each build I'm adding them so hopefully in later builds it will be more distinguished.

2.5 I will have to include this information in tutorial maybe? Because basically its how it works. For special care pics you need Chat stat (0-25, 25-50, 50-75, 75-100,>100) and then there is lewdness/smugness that can change 100 chat pic for other. The same for flirt and take out. Please do consider that I still don't have all stat pics for Cookie and Rai. Still working on them.

3. This is a design choice that will have an effect on the endings. I will only say now that the player will have to learn should he be using abilities pass certain point? Or maybe lower their stats with [REDACTED]? Depends on what ending you will aim for.

4. Sorry, sorry. I'm working hard everyday to add as much as I can to the game. I will try to add at least some items in one of the next build (maybe 0.2.4? I will have to confirm it later)

5. Skins (outfits) and cafe looks is something I will think about adding after all the main features will be completed. It's not hard to implement (I already experimented with it) but takes a lot of time and I think more appealing for the players will be: bosses with special abilities that can help you if you satisfy them or makes your game harder if you won't, client rushes that will make your days full of 1 or 2 clients. In final version, main game will either end after certain number of days or after certain event. Paying off dept is something I also though about I am still not sure if I want it. I added this to my list of things to think about. We will see.

6. Gallery is a must! I agree and it will be implemented!

7. I though about it a lot during designing of this but I think it is enough. I still want player to choose between girls and 'harem' ending cannot be this easy to achieve.

Again, thank you so much for all the feedback. If you will have any more suggestions or critique, please do share it with me either here or on discord. I do want to make this game as great as I can.

Have a great day!
Alex

(+1)

Thanks for getting  back to me.  After dabbling  a bit in rpgmaker MV, and unity myself  it gives me a new found appreciation  for the work that goes into these games.

This one I really  enjoyed  the concept.   It has that  casual  day by day feel, and  a bit of   asset managment plus a side of visual novel.   A little  like that natuku  fap ceo game.  But this one isn't  mind numbingly  boring  after a few clicks. You feel a bit more inclined to get to know the girls as  actual  characters  rather than just something  to beat off to.


To answer  your questions:

1. (Question  on stats on the fly)

Yes I was suggesting either  a menu option  or a mini window when you hover over the girls in the cafe. (While they are not working ) would be a nice  quality  of life upgrade. 

Sounds like you are working  hard and you already  have  a good workflow  for the future. 

Addressing favor items and  placeholder abilities,  it may be in your best interest  to add a little  tool tip for  the players 'not implemented yet'   just so  they understand  what they can an can't  do yet.  

Sometimes  as a developer you need to look  at it from the perspective  of the player a bit more 

As for 7. Ahh that makes more sense  now. In that case if I'm going  to choose  a girl  for example  'cookie'  then I  would want to heavily limit her  sexual  interaction  with customers. 

I have a bit of experience  with these kinds of games,  game playwise , story,  editing,  and playtesting.   If you are looking  for someone  to collaborate  with,  or just bounce general  theory off. 

And.. I could also  grill your game really  hard if you'd  like that kind of critique to as I've played  and tinkered with   quite a few mods some of the very best like illusion's  artificial academy and their newer ones like ai girl. 

I think I'll stop by the discord  if you'll  have me.

Hey again!

Thanks for coming back!
1. That's a good idea and I already added it to things to add. I think it would be better not to clutter the gameplay screen with more information if we hover over their idle animations but maybe show it after you click 'esc' (on the side?). We can think about it.
I still lack a lot of core options (settings, gallery, bosses, endings and few more) but I'm actively working on the game. Slowly I will add everything that the game needs.

I'm very happy with how much work I am able to put to this game every week. All the support and interest I get from people really motivates me. Every time I get a little lazy I think about every follow/comment/patreon/view/download and I get back up to work on the game. I hope in the future more and more people will enjoy this game.

Regarding other topics I would love to hear more from you about every aspect of the game. I know it is not perfect and it probably never will be but I will make it as great as I will be able to.
If you would like to and if you have time, please do contact me on my discord, we can discuss more.

Either way, thank you very much for your feedback as you gave me ideas and few topics to think about.
Have a great week and hopefully I will hear from you soon!
Rare Alex