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Great game! I love A Quiet Place and I loved how you incorporated the mood of the film into it! Maybe I played The Last Of Us a lot this year, but while I was playing The Tall Grass I really wanted to have an object to throw and distract the monsters. Would it be interesting to give the player a throwable item? Even if it is just a single object and which, when throwing, would make enemies faster and more alert? It could be something to help in times of "certain death" (and I died a lot hahaha), but it would also bring a consequence to the player, so the decision to throw or not the item would always be tense. Again, great game! Congratulations!