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(3 edits) (+1)

Hi, thank you for so big answer)

"I did a lot more than just "glue stuff together"" didnt mean to be an offense or like indicator of low effort. On the contrary i think this is a good skill to have because you can use (and i don't count it as stealing if you credit accordingly) result of others work which can save you time and bring better quality. I think this is even more important skill than doing everything from scratch because imho it how it works in real job. So i actually appreciate your job especially because you did much more that i was initially thought about. Looks like you have a lot of experience already, isn't? If not a secret can you share short review on that? :)

My only concern is paid stuff. It's not accessible for everyone especially in jam so it's like "pay to win" in games. Other than that good job!

P.s. Could you tell can i skip intro? I'd like to play again but don't want to sit through this again. I saw hidden button on the left bottom but it does nothing with it unfortunately

(+1)

No worries, no offense taken!

I would argue that there is enough free assets out there to showcase your skills just as well as there are paid assets. Paid assets generally come in better looking but if people are being honest about what they pulled in and what they made themselves, then the judges have all the info they need to judge accordingly, so you shouldn't feel worried about "losing" based on this. Further to this point though, jams aren't really about winning or losing are they? It's more about practicing your craft, getting feedback and building your portfolio, they're all about your own progression, so you really shouldn't be concerned about what others are paying for or not.

I have a few years experience as a hobbyist, most of it was focused toward a small mobile game I shelved shortly after launching, but that project gave me a strong base of knowledge to work from. By trade I am a developer, not a game developer sadly but coding is one of my stronger points so I can crank stuff out pretty quick usually :)

Sorry I really wish I spent a few more minutes on that secret 'skip' button you mentioned, I don't think I ever remembered to wire that button up, my apologies :'(

(+1)

I'm not sure about free assets but i have not that much experience with it. I know that when i was trying to find simple (non-fantasy, non-shooter) 2D character i've failed. But on the other hand when i have tried to find it now in paid stuff it's not there either (at least in about 2-3 pages)... So mb you are right here

About "losing" - i'm not that hopeful for winning, i don't know if we even have prizes here :) But if i will have good results it can help at job interviews as style points :) I meant that there is like unfair competition this way if judges will not consider this ofc and there are a lot of work for them even without it so they can accidentaly miss this. And there are different participating goals for different people including having prizes so it can be important for someone. Anyway i'm not into arguing about this, so if you want to have last words on this topic i'm ok with it)

Really cool job for this amount of experience) I have similar experience but including a bit of gamedev job. Thanks for sharing! Wish you the best

It's ok