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Hey Santi, I love the dimensionality and depth of the pigeons even though I'm pretty sure they're 2D assets. I also think the general aesthetic is super cohesive and the sound is really good. One thing I would add is maybe a little more variance to the tilting, like having it look up a tiny bit or down when the food falls. Another thing that might be nice is if the other pigeons stopped walking for a bit when the food is thrown and maybe pecked at it even just in place. Still though, I love that you can tell that you are also a pigeon even though the only clue in the gameplay is the sporadic bird-like head tilting. Good work man!