Jordan! Super interesting feeling you've captured here. I love the little eye twitches once you've poked them, and the blinks but otherwise unflinching nature of the open ones adds to the effect when you do poke one. I also think that your use of the layered white and red text works really well both in the pixel, and scratchy styles, and it's really clear the different voice that the phrases have. I spent a probably unhealthy amount of time wondering if there was a specific order for the eyes to be poked in because initially I poked one of the two unpokable ones which made it seem like you had to get them in a set order. I feel like allowing those two to be poked or even making it kind of simon says-y in that you poke eyes in an order but it resets if you hit the wrong one might be interesting, but I feel like the focus of this is the text. One thing I did notice was that the area you click on the door can still be clicked once it is open, and it resets the music, which is a bit jarring, but then again, considering this game's theming, wasn't really a problem. Overall this is super interesting, and I'd love to see more works like this from you!