Hi! thanks for your comment! Well yes and no. NoseBound is a lot like this in terms of mood, mystery and story, but the gameplay is more of a 3rd person camera game. With First person puzzles. What we were trying with Case Kovacs, was to test our capacity to build something in Unreal Engine in two weeks. What you just played is more like NoseBound chapter 2. Possiblly starting development in 2021.