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Case Kovacs - Agent 228's itch.io pageHow big was your team?
Please, mention every team member and perhaps add links to social media.
v1.04
-disabled ray tracing in project settings to try and fix some weird performance issues on certain systems
1.03 uploaded
-fixed mouse cursors
1.02 uploaded
-fixed riddle being broken after specific order of events
1.01 uploaded
-fixed player being able to go outside the map in final stage
-fixed settings menu not showing correct resolutions.
JAM TEAM
Gameplay Programming
Le Cherng Lee
https://www.linkedin.com/in/le-cherng-lee-a49356145/
Luz M. Martínez Echeverría
www.linkedin.com/in/luz-maría-martínez-echeverría-69971a38
Andrej Schmitt
https://www.linkedin.com/in/andrej-schmitt-2973a4b6/
3D modeling
Alvaro Arias
https://joustai.artstation.com/
Diego M. Martinez
https://diego_quarantine.artstation.com/
Luz M. Martínez Echeverría
Art Direction
Diego M. Martinez
Sound Design, Sound FX, Music
Andrej Schmitt
Story and Game Design
Diego M. Martinez
External Help:
Background story plot
Maria Florencia Perez Fonseca
Voices
Merle
Katabelle
Maria Florencia Perez Fonseca
Andrej Schmitt
Any special indications? Anything else you want to tell players?
Remember to press "F" to get into Interactive Areas & use Inventory Items on them.
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Comments
Short but powerful! Loved the cool effects and the setting! If this is what Nosebound will be like then I am very interested!! Great job!
Hi! thanks for your comment! Well yes and no. NoseBound is a lot like this in terms of mood, mystery and story, but the gameplay is more of a 3rd person camera game. With First person puzzles. What we were trying with Case Kovacs, was to test our capacity to build something in Unreal Engine in two weeks. What you just played is more like NoseBound chapter 2. Possiblly starting development in 2021.
This game blew me away. I especially loved the idea of little by little exposing the character's reality.
Thank you very much! :)
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spasibo tovarish! thank you for playing and the feedback. :)
Awesome Sound Design!
Thank you man. :) Same goes back to you!