Short but powerful! Loved the cool effects and the setting! If this is what Nosebound will be like then I am very interested!! Great job!
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Case Kovacs - Agent 228's itch.io pageHow big was your team?
Please, mention every team member and perhaps add links to social media.
v1.04
-disabled ray tracing in project settings to try and fix some weird performance issues on certain systems
1.03 uploaded
-fixed mouse cursors
1.02 uploaded
-fixed riddle being broken after specific order of events
1.01 uploaded
-fixed player being able to go outside the map in final stage
-fixed settings menu not showing correct resolutions.
JAM TEAM
Gameplay Programming
Le Cherng Lee
https://www.linkedin.com/in/le-cherng-lee-a49356145/
Luz M. Martínez Echeverría
www.linkedin.com/in/luz-maría-martínez-echeverría-69971a38
Andrej Schmitt
https://www.linkedin.com/in/andrej-schmitt-2973a4b6/
3D modeling
Alvaro Arias
https://joustai.artstation.com/
Diego M. Martinez
https://diego_quarantine.artstation.com/
Luz M. Martínez Echeverría
Art Direction
Diego M. Martinez
Sound Design, Sound FX, Music
Andrej Schmitt
Story and Game Design
Diego M. Martinez
External Help:
Background story plot
Maria Florencia Perez Fonseca
Voices
Merle
Katabelle
Maria Florencia Perez Fonseca
Andrej Schmitt
Any special indications? Anything else you want to tell players?
Remember to press "F" to get into Interactive Areas & use Inventory Items on them.
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