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A jam submission

Hidden TreasuresView game page

Get the coins, and come back home
Submitted by Fyre (@FyreWolf99) — 1 hour, 33 minutes before the deadline

Play game

Hidden Treasures's itch.io page

Results

CriteriaRankScore*Raw Score
Music/Sound#2092.6883.400
Theme/Limitation#2542.8463.600
Overall#3082.3402.960
Graphics/Animation#3322.2142.800
Fun/Design#3432.2142.800
Technical Implementation#3861.7392.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game utilize the limitation and theme?
You must kill enemies to find coins, which increase your score, give more power to the fire ring around your cursor, and how you beat the game. You have to go back to the starting platform with at least 1000 coins collected to win.

What was your team size?

Solo

You worked alone

Which of the following content in your game is NOT 100% newly made for the jam?

Art/Animation

Music/Sound

Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)

We have credited all assets used in the game including our own name(s) or team name(s)

All original game code and original assets were made during the jam period

The game does not include NSFW or hateful content

The game works on the web or as a Windows 10 download

We have answered all submission questions honestly and completely

If your game includes any of the optional challenges, select them below:

In a Song

The game is as long as a single backing music track

Hidden Secrets

Feature secret items rooms or features in the game

If you did any of the optional challenges, explain how they were used:
The game is short, and if you press certain keys or key combinations, the enemies and music will change to something secret.

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Comments

Submitted

Fun game, but it took some tries before I found the coins and managed to use the area damage effect. It would be fun with more bullets. Maybe the monsters could have dropped some ammo?

Developer

r to reload, me is stoopid

Submitted

aha!

Submitted

I ran out of ammo pretty quickly, and didn't get any coins. Until one time, after reading another jammer's feedback, I realized how the game got its name. The coins appear far away from where you kill the enemies, they're hidden. It would have been nice if the game could have told me that, or maybe made it so that the first coin that appears does so on the screen, but not too close to the player or the enemy, that way the player can see that coins appear in weird places, and knows to search for them by walking around. The music worked (but was a bit short) and while the shooting sound effect worked, it would have been nice to also have a sound effect for dying.

Also, minor glitch with the credits screen: clicking to exit it puts me back at the menu but immediately jumps back to the credits screen. I think you should detect the click on the buttons in a different way to avoid counting one click as two.

Developer

press r to reload, I'm a little dumb

Submitted

Consider checking out our game too

Submitted

As a user, the gameplay is really confusing, I had a difficulty to understand where the coins were. I shoot the enemies for a bit, then run out of ammo. Game design could be a lot more better if it told the player what was happening or at least a hint where the coins are.

The music is okayish, I can't say anything else.

I hope you learned something new in this jam.

Developer

coins are randomly placed, also press r to reload

im dumb