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DAY -16

MOBILE JOYSTICK INPUT

Joystick: Horizontal movement and jump

Tap + Joystick up or down: Change current platform (a control specific to my game)

After programming for a while my own script for mobile input and not having real success (and after some frustration), I watched a Brackeys tutorial on mobile input and decided to go for a joystick. I did not want to use a joystick because I think just swiping the screen is more natural for a mobile device. But after installing a joystick pack from Unity Store I found a 'Floating Joystick', which means that the joystick shows up in the screen wherever the player touches and then disappears after being used. So, I implemented the joystick on my code, adjusted it to my needs and finally got mobile input for my game!

I did not advance with level design and art as I had planned, but I am very happy with my new joystick.

Brackeys tutorial:

Unity Store Joystick pack: 

https://assetstore.unity.com/packages/tools/input-management/joystick-pack-107631

TOMORROW

Platform sprites

Reorder underwater platforms

Implement 2 quests given by NPC Luke