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(3 edits) (+1)

Very cool game! Very good ideas used in many really cool, and progressive ways. Feels a bit unresponsive, and that may likely be due to the pico-8 engines limitations, but I think you could still added some stuff like coati-time. The collision is also a bit wonky on some blocks, because I can slightly go through some of them, and I don't know if that's a problem with the engine, or poor collision detection detection. Regardless, very good game for a jam game!

Edit: Incredible music, and SFX btw.

Hi Arnav! Thanks for playing, and thanks for the feedback. :)

Yes, coyote time would have been a good choice - I've implemented it in later games, but didn't have the know-how back when I made AHoT. The collision issues are 100% in my code (some PICO-8 games have amazing collision), and the unresponsiveness is likely due to the game being played in-browser. Thanks for the compliments on the music and SFX, I'm still quite proud of them! :)