I've always sucked at arcade games, and here's the proof:
Nice to see the project progressing. Point counter immediately adds new goals; I couldn't quite grasp the point logic, but I assume it's still under construction. And as I previously proposed multiplayer mode: local multiplayer would do just fine. This could be a great co-op hassle with players shooting each other by accident while trying to survive.
Ideas for minor improvements:
- Control scheme is mentioned only during startup screen. It should probably be visible from main menu also.
- In game over screen, 'y' should restart the battle immediately without going through the main menu ('n' could take to menu). This would greatly enhance the trial-error flow.
- I faced a bug, where ships no longer appeared, and the point counter just kept rolling until I quit the game (see the image above).
- F (full screen) and C (weapon change) are pretty close each other. And clumsy as I am...
Great job! Looking forward to new versions. I try to find the time to play some more and give additional feedback.