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unlock spoiler, but...








are the hardmode enemies supposed to pull semirandom attacks out of their butts on a regular basis?

(I'd strongly recommend changing it to just be increased damage and a new attack or two for each enemy.)

(1 edit)

*more unlock spoilers*









Yes they are, each enemy gets 1 attack from another enemy randomly added to their arsenal in hard mode! I hear you, I know that some people aren't fans of that, but I personally have a ton of fun with it and most of the feedback I've gotten on it has been positive. Maybe you'll like the next new game mode better:)

*spoilerama*







what if when you beat normal mode, you unlocked:

a) a traditional hardmode where enemies have a bit more hp and new tougher patterns

b) whatever else you're planning, idk but knowing this game it's gonna be fantastic

but when you beat hardmode, in addition to just difficulties you get a customization menu with options like randomization (for stuff like guns, items, enemies, enemy attacks...) and attack pattern speed

that way beating normal mode gives a logical hardmode that fits its name more, but beating that hardmode gives even more replayability to ANY difficulty instead of "oh wait guess I beat everything now"