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(+1)

Hey!

Just tried your game! love the personal art style :D i always used asset-store things because i suck at art stuff ;) love the music, its very basic but fits the game really well for some reason. For the controls and since there is not a lot of text or introduction in the game it could help to at leased in the start show the control’s or how they work sol i know what i can do. Also the idea that i have to spawn enemies and the spawn next to me feels a bit odd like its a easy work around why not have them come out of all the doors so the doors have a function instead of being just being a background?

its very good you put this out there, as you might seen yourself many tutorials talk about it thats its smart to put stuff out there early to learn how to cope with it! Overall for a fist its nice! Maybe adding some sort of story or hook to keep playing would help too.

Just like you i’m also looking for all the feedback I can get, i’m making a city builder puzzle game its nothing extraordinary or anything just wanted a simple project that i will see trough till the end and set it online in the android app store to learn how this works from start to finish :) would love to hear what you think of the beta i have online :D

https://guldor.itch.io/citybuilder

(+1)

Hi !
Thank you for playing!

Glad to see you liked the visual/sound aspect (that was the most difficult part to do xd)
I'll probably make it more user friendly next time i work on it ( map , spawn points,  maybe even a tutorial)
And yeah, in the middle of developing, i kinda lost myself and started to have doubts,
so i put what i already had to see if it was worth it to keep going further

Also, i wrote feedback in the comment section of your game ;p
(and again thanks for writing down your thoughts)