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It seems when you want to save at the option "Call Kody or Wait for the moment", the game broken.

[code]
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 372, in __call__
    renpy.save(fn, extra_info=save_name)
PicklingError: Can't pickle <class 'store.Call'>: it's not the same object as store.Call

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "F:\__FURRY__\Hero's_Advent_Public-0.05-pc\renpy\ast.py", line 881, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "F:\__FURRY__\Hero's_Advent_Public-0.05-pc\renpy\python.py", line 1913, in py_exec_bytecode
    exec bytecode in globals, locals
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
    $ ui.interact()
  File "F:\__FURRY__\Hero's_Advent_Public-0.05-pc\renpy\ui.py", line 289, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "F:\__FURRY__\Hero's_Advent_Public-0.05-pc\renpy\display\core.py", line 2672, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "F:\__FURRY__\Hero's_Advent_Public-0.05-pc\renpy\display\core.py", line 3477, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "F:\__FURRY__\Hero's_Advent_Public-0.05-pc\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "F:\__FURRY__\Hero's_Advent_Public-0.05-pc\renpy\display\transition.py", line 47, in event
    return self.new_widget.event(ev, x, y, st)  # E1101
  File "F:\__FURRY__\Hero's_Advent_Public-0.05-pc\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "F:\__FURRY__\Hero's_Advent_Public-0.05-pc\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "F:\__FURRY__\Hero's_Advent_Public-0.05-pc\renpy\display\screen.py", line 697, in event
    rv = self.child.event(ev, x, y, st)
  File "F:\__FURRY__\Hero's_Advent_Public-0.05-pc\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "F:\__FURRY__\Hero's_Advent_Public-0.05-pc\renpy\display\layout.py", line 244, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "F:\__FURRY__\Hero's_Advent_Public-0.05-pc\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "F:\__FURRY__\Hero's_Advent_Public-0.05-pc\renpy\display\layout.py", line 244, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "F:\__FURRY__\Hero's_Advent_Public-0.05-pc\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "F:\__FURRY__\Hero's_Advent_Public-0.05-pc\renpy\display\layout.py", line 244, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "F:\__FURRY__\Hero's_Advent_Public-0.05-pc\renpy\display\behavior.py", line 910, in event
    return handle_click(self.clicked)
  File "F:\__FURRY__\Hero's_Advent_Public-0.05-pc\renpy\display\behavior.py", line 845, in handle_click
    rv = run(action)
  File "F:\__FURRY__\Hero's_Advent_Public-0.05-pc\renpy\display\behavior.py", line 315, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 372, in __call__
    renpy.save(fn, extra_info=save_name)
  File "F:\__FURRY__\Hero's_Advent_Public-0.05-pc\renpy\loadsave.py", line 404, in save
    dump((roots, renpy.game.log), logf)
  File "F:\__FURRY__\Hero's_Advent_Public-0.05-pc\renpy\loadsave.py", line 48, in dump
    cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL)
PicklingError: Can't pickle <class 'store.Call'>: it's not the same object as store.Call

Windows-8-6.2.9200
Ren'Py 7.1.3.1092
 0.05
Mon Oct 12 11:52:35 2020
[/code]

Deleted 4 years ago

Hello, our team right now are working on the fix. It will be implemented in future updates. Thank you for the information!