這故事教會我們別隨便下決定🫥(我看完最新章感覺主角挺活該的,從不收集息消研究、總是在光速瞎下決定)
牛獸人杜恩
Recent community posts
The sex scene is well, but other aspects of the game could use some improvement:
- The game window should have a smaller default resolution for start. On my 1080p screen, the default resolution is too large, making it difficult to move and resize the game window.
- The text dialogue is hard to read. As textbox occupies about half of the window with texts rarely exceeds two lines, they would be better if larger. Additionally, the pixel style makes the text difficult to understand.
- Could Krosch be upgraded? If so, I couldn't find the right button. Without an upgrade, his attacks often deal only 1 damage, which feels inadequate.
- The large maps and the Sokoban mini-game seem to conflict with each other. It's quite frustrating to spam the spacebar dozens of times to move a box from one end of the map to the other.
- The sex scenes initially display the previous images incorrectly before switching to the correct ones halfway through.
- I upgraded the woodcutting skill but still couldn't cut wood. Is there something else required?
Having six baths in three days
Joke aside, the mature connection between Sullivan and Samuel is the most remarkable feature of this VN, this feel refreshing. I am interested in seeing how their prior story develops, especially as it begins with a long-distance romance without the assumption of living together.
I would like to suggest if you could enhance the gameplay for unlock the save slot limit? Considering the complexity of the game which includes six characters. The current number seems to be insufficient. It restricts explore and rewatch the character interactions, which are important to visual novel.
Finally survived in the forest! The spear is useless for now, and risk of running tools are quite high for now, if not collecting additional 5 sticks or more, I will suggest not to use Axe. Herbs is really hard to collect but it should be fine as chance to injury is rare (but I dead in second playthrough in just second days as two successive injury XD)

I feel the ultimate skill - Rekindle is quite underwhelming, considering that it costs 3000 Ether. It seems to be just an alteration version of the basic attack as both regain 10% mana, trading all the physical damage for a low chance to regain mana again. I hope you may consider making this skill more powerful and rewarding.
Thank you for creating this game and for giving me the opportunity to play it. I think this game has a lot of potential and I want to share some of my own thoughts with you.
I enjoyed the transformation of the game, but I felt that the phases were too slow and took too long to progress. I counted about 80 rounds from phase 1 to phase 2, about 90 rounds from phase 2 to phase 3, and I lost track after that as I was frantically pressing ASDW and space. (after a few more gamethrought, it seems when the character reach lv2, the transformation will be obviously slower)
I also noticed that losing to other enemies would change the character into something else, which seemed to reset the rounds (or because I use remove cruse before? But as there is no feeback, I am not sure). Lets say I could really feel the struggle of the character I controlled. I hope you can consider adjusting the speed and the logic of the transformation process to make the ending more engaging. I appreciate your hard work.
Thank you for creating this game and the 0.2 updates. I really enjoy playing it and exploring the storylines. I apologize for checking the game code. However, I find a bug that I wish to report to you.
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It is related to the lunch talk scene, where the dialogue should mention the last night event with Kobu after having sex. I noticed that there is never “ch1KobuSex” flag or memory in the game, which means that the scene will never trigger.
Thank you for your reply and support. I apologize for any inconvenience I may have caused you. I tried to refresh the game a few times again, and I discovered that it is a random issue. Sometimes the word did not light up and a few more clicks would turn the screen with a red layer, and one more click would return to normal (but the word still did not light up).
I think it might be related to the website button in the upper left corner of itch.io. When I click the geme option near it, the game does not respond and the screen turns red. I don’t think it is your fault, but maybe some glitch in the game engine. Apologize again.




