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IT TOOK ME SO LONG TO GET THIS WORKING.

This is how I want to handle combat in Wrathmalos.  Othello games.  Electronic Othello, as strange as this may sound, is very nostalgic to me.  I had a handheld Othello game that I used to take on road trips.  And as I mentioned before, Neopets Puzzle Adventure was a direct inspiration for this.  So I wanted to figure out if I could do something like that.  And I can, it turns out!

This build is in pygame.  I’m hoping to be able to transfer it over to RenPy as-is, but idk.  I mean, I looked it up before, and it is technically possible with the screen language.  But that’s going to take time.  Also, when transferring over, I need to figure out how to make it so that a loss or a tie cuts to a game-over screen then repeats the battle and a win continues the story.  Either that or give folks an opt-out option, where the game asks them if they want to play again.

But not today.  That’s tomorrow.  My brain is fried.