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I think game is based around a very original idea, presented with great looking characters and pretty pixel art in general. Looks like a project worth chasing after. I had some "what if" s about the time mechanic, what if a turn, instead of being time based, was movement based? So it would always be about finding the shortest way leading to target, which may be the hardest way.. I think it would be much well suited considering the turn-based mechanic.. Even the level design calls for exploring alternate routes... or you've already tried all that and it didn't work :) Anyways I'm glad I played this cause it made me think a lot. Again this is a very unique entry, is also very much fun to play. Marvelous Work!