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This was one of the most compelling introductions I've ever read, right from the start. The prose is beautiful without being overly verbose or clunky, and the choice to go for a monochrome palette contributes to the sense of oppression. I also liked how sparse and plodding the soundtrack's been, so far. One and most of the cast (barring Seven) have given in to their descent, and the music communicated that fatalistic sense of trudging forward. The character designs are also great, the expressions of each character can change their whole demeanor from comforting to intimidating in an instant. It made me feel on edge, and reminded me that One was being watched just as much as we were watching everyone else.

Following up such a strong intro will probably be a challenge, but I'm really looking forward to seeing more of this game! It's so intriguing and I can't wait to learn more about the world, the game systems, and the characters!

Thank you so much for your feedback <3

It's great to hear the character expressions can be impactful. The first chapter is mostly complete, and reading character behaviour is a big part of the decision making process throughout that portion of the story ("the first descent") so it was very important for me to make that effective!

We're also looking at character-specific themes in the music going forward, as this is certainly a very character-driven story.

We hope our soon-to-be chapter one release will live up to expectations!