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For such a simple game man do I love this. For one thing PICO 8 games are always great. Also, the updated form of the prisoner's dilemma is interesting, as the prisoner's dilemma is majorly based in guessing what your opponent will do, now you also have to guess their confidence in that answer.


To criticize I have two pointers: 

1. The game does not explain much. I was able to figure out that pre-move earns more than remove, and that remove will always diminish the size by 50%, but these numbers could also be displayed on the screen in more ways than just how many points you receive. something like a "REMOVE: 50%" pop up that does the scrolling effect that the constants do would be nice.

2. The AI at times seems a bit too random, it feel like it would benefit from a more challenging AI, or even a "pass the device to your friend" style multiplayer where two people can participate in this game with one another.

(+1)

Thank for the feedback!

1. Pre-move doesn't necessarily earn more than remove. In both cases you could end up receiving half of the chips from a certain pile (either the pot or the other player). Did the description on the game page clear this up at all? But agreed that within the game it's not very clear what's going on.

2. Oh, it's 100% random :). I'm sure there's some game theory analysis that would make for a pretty challenging AI, which would be cool to incorporate in the future. That's a great idea for local multiplayer! I was thinking it just wouldn't work since you could see the other player's screen, but passing off the device would definitely allow keeping your move secret