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Day 6:

Due to my regular work apart from game development not much has changed yet. Expect I understand now the tile generation of Tilesetter much better. Corners aren't this straight anymore, instead they are more "round", inclined walls \o/

But what I came up with today reminded me of WC3, still I like it.



Day 7 ToDo:

  • recreate inclined walls in Aseprite (atm I just rotated straight walls 45° so I can test things out)
  • create wang tileset in Tilesetter