Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

No worries, was due a refactor anyway and this is a good reason to set up a proper build pipeline!

(+1)

What build pipeline did you end up with? I also lost some work to the dreaded "loading..." message the other day (although I had backed it up manually in a gist a few days before, so it wasn't so bad). I'm mostly using VSCode, and the Octo extension seems outdated and non-functional.

(+1)

Heh, possibly not for everyone, but behold (please don't judge my terrible Octo code, I'm trying, I'm trying):

Somebody has written an Emacs lisp CHIP-8 emulator so I can just work inside there where I'm most happy. Next steps would be to set up Flymake for on the fly compilation and error checking and then just hook it up to rebuild and rerun on every save, and seems like a nice productive environment. At the very least, I can't lose anything anymore.

(+1)

The Octo mode I'm aware of for emacs is here, and it hasn't been updated with language features over time. If you make any improvements, I'd greatly appreciate it if you submitted pull requests to that repo or provided a link to a more up-to-date mode!

(+2)

Yup, I have considered switching yaks to shave that one, but also really want to finish the jam so I'm trying to control my natural urges!