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I would have wanted the audio to give the player even more information, so blind people "seeing" with their ears would get roughly the same information as sighted people seeing with their eyes. Removing the visuals would have stopped deaf people from playing, and I do know more deaf people than blind people, and I think as many people as possible should find the game fun. Sighted people wanting to rely on sounds could close their eyes, just like hearing people wanting to rely on visuals could take off the headphones. But making options for people to adjust the visuals and audio was something I would probably had tried if I'd had more time.