love the gameplay and art but I encountered a few bugs
- the second scene that you see the Roches is unclear when you beat both of them and go back it looks like you go back to the scene that you where at previously so why did you fight the second enemy
- to progress you need to make a blind jump or walk to the edge of the platform but the level design makes it look like you goal is to go up
- in the 3d stage that you see the enemies the spike blends into the ground and kills you in one hit then you are set back to the beginning and it ends up being frustrating so a solution could be to add some checkpoints
- the last thing is that when you are going forward then jump and hit the s to go backward you will move backwards but your player is facing the incorrect direction
overall a great game that ends up being really pretty and fun