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The shooting mechanic was very interesting, I’ve never seen a shoot-up then fire are target system before so that was quite fun to play around with. The platforming was good, the camera felt a little too slugish for my liking but that’s a very subjective thing. Had a fun time trying to work out what paths I could take given the jump heights, and i really liked the art style. The only thing I came across that felt like a bit of a flaw was that if I wasn’t careful when jumping up to the surface, my character would immediately fall back down, treating it as the end of that run and making me run back to the other one. Great job though, well done!

Thanks for giving me a feedback. Yeah, I get that a lot with the camera, I'll definitely update it post-jam :)