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I loved the simplicity in the combat but the complexity in the stats and data. I encountered a bug where the enemy isn't doing any damage to me and he's just increasing health (currently at 1200 HP as I'm writing this) and I can't exit combat so this is interesting. The art style feels a little inconsistent between the player, background, enemies, and font but I think it works fine for the game jam. I wish the heads up display was a little bit easier to read since there's a lot going on with the stats all thrown in there.

Other than that I like the concept here and with a few tweaks I could see this as a pretty amazing game.

(+1)

Thanks for your feedback, glad you liked it!

I saw this bug in the last hour of submission, it occurs when the player and the enemy can't take damage with simple attacks, only with critical attacks, then my idea to solve that quickly was to increase the critical attack of the player and the enemy, but I didn't have time to test. I probably  did something wrong xD

About the art, I didn't look very much to it, but if I continue the game I will definitely improve it.

And about the heads up display, I intend to add other visual effects to show whats going on in the battle.


I just played ant rated your game, although I'm not very good in metroidvanias, I liked very much, the jogability is very nice and the art fits very well!