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The proc gen is a neat addition, it's impressive to implement that in a jam. The inventory is also impressive. I have some feedback though.

  • The camera is too zoomed when you're in the house, and you move quite slow.
  • The anchor point of rotation on the character should be at the characters center of mass.
  • In the house the characters arms collider with the door ways, I don't think the player needs colliders on the arms.
  • For some reason a lot of the sound is balanced to the left side.

And of course there are a few things that the other comments mentioned like SFX for guns but it's forgivable because we only had 1 week.

Thanks for the comment. Some bugs are fixed, there will be a major update soon.