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This is an interesting take on the Don't Stop Moving theme. Fun fact, that some Ludum Dares ago, the theme The Floor is Lava was ranked quite high in the theme voting. As Cross commented, the game is not easy, but at least the satisfaction was bigger, when finally finished it.

The map is big, and there is more than only one 'solution' to it, that's a big score for me. Which is also a great addition imo, is the fast paced music. I found myself pushing the buttons as the rhytm - maybe it's just in my nerves after playing Crypt of the Necrodancer.

One more note: implementing the visibility logic improves the gameplay in a major way, and also a nontrivial technical achievment!