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(+1)

My opinion

neg stuff

-movement felt a bit rough (im guessing from using transform but to large of a distance, or using velocity on a flat object)

-no sound

Other than that it was pretty good, simple block pushing, level unlock using coins as a key count system, since graphics were just blocks it all suited and was soft to the eyes which is great, multiple levels, overall pretty good

i see you used a single jump reset on collision function ( ͡° ͜ʖ ͡°)

MLP speedrun tactic, on stage three hook left and fall jump to right