My opinion
neg stuff
-movement felt a bit rough (im guessing from using transform but to large of a distance, or using velocity on a flat object)
-no sound
Other than that it was pretty good, simple block pushing, level unlock using coins as a key count system, since graphics were just blocks it all suited and was soft to the eyes which is great, multiple levels, overall pretty good
i see you used a single jump reset on collision function ( ͡° ͜ʖ ͡°)
MLP speedrun tactic, on stage three hook left and fall jump to right