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- I think the player got knocked out so hard the hp turn to negative value.
- Maybe add some effect when the enemy got damaged (change the sprite color or something).
- I think you use RigidBody for the player movement, pay attention the drag value. Sometime the player is sliding across the floor without me pressing any key.

yeah I still don't know what I should do when the player dies. I am thinking about making the objects that follow the player become the new player so they sort of become extra life's. then after go to the death scene. I did not know about the drag problem and will fix that for version 0.3. I am planning on just adding particles and a sound effects but that is a good idea. thanks for your feedback