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Alright, it got a fun concept for a game by combining visual novel with bullet hell elements, the story are pretty interesting too to hear. There are a few flaw, such as drawer that are placed too much on the left making it out of the desk border and that there are no warning of the incoming bullet hell level or the instruction on how to do it, but it's a minor flaw, so doesn't really impact the wholeness of the game. Hope it'll continue to be a nice experience for me!

Oh god - Thank you! I'll try my best in the next game for sure!

Also thank you so much for making a video about it! Absolutely appreciated it!

Yup! Hope you make a good game too next!

Okay, part 2 is here. The Bullet Hell Sequence are sure is challenging! Luckily there's an easy retry button, phew.


Alright, finally, finally I've finished the game. It was very frustrating to beat the bullet hell battle, but well it's still interesting. But now here's the problem, the hardness of the bullet hell level here doesn't match well with emotional and dramatic stories, because after a lot of try on one go and manage to finish the level I feel tired. Because of that then I'm unable to react properly to the supposed to be emotional and dramatic ending. That could be a problem to other player. My suggestion would be try to make the bullet hell level less hard. Overall it's indeed a fun visual novel game to play. Love it.