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I played this for quite a bit trying to really get tor grips with the climb mechanic. It was a little tricky at first but once you get the hang it, you start to get a little further. I found myself in the pit of despair most of the play time though and found myself having to climb out of it a lot. I liked the metaphor in line with the theme.

The art style was really cute but the star of the show for me was the sound design. I loved the music and when I was really getting further up it felt like swinging the character to the beat was the real key to getting where I needed to go.

I wasn't able to finish though but it's a really cool concept.

Hehe, thanks for giving this a real shot!

I was really aiming for a "get-in-the-groove" feel once you got higher up. It sounds you like felt some of that, so that's great to hear.

Thanks for the kind words on sound design. I spent more time on it than I'd like to admit :P It always surprises me how sounds (like wind when going farther up) can make a big different to a game's feel.