Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Whoa! Thank you so much everybody for playing and giving feedback! I really appreciate it!

@joystickhero Yeah having multiple phrases was definitely on my list of to-dos, but it kinda fell to the wayside as I was trying to finish everything else.

@PolarisInParis and @jwang19 you guys are totally right about it being weird that you don't take damage. It pains me that I couldn't figure out a good save/load or checkpoint system in time. As I was working on it, I decided to simply focus on making more art and building out a bigger level rather than spending time on player death. I could have implemented a pretty quick solution to just reload the game if the player took too many hits, but I thought the level was just a little too long for that, and it would end up being annoying or frustrating if the player had to restart the whole thing. And I would rather people actually see everything I put in there, instead of quitting before it was over.