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(2 edits) (+1)

Absolutely amazing game, with one of the best (not exclusive to this jam) feeling control, and an adorable ending (though you could have not had the game jam logo when that text was showing up). Looked and sounded equally great and charming.
The secret was a fun Easter egg.

-Favorite part was the progression of the stages and 'power ups'. It was real nice to navigate, and the pacing of the boss occasionally returning was real nice. Also really liked the way the final boss battle had segmented health that popped in addition to their health bar, felt like a nice small extra punch to it. In addition to how fun the final costume (a great final costume) was to control.
Don't know how it made me think of it, but ended up making me feel like ages ago when I played the original jazz jackrabbit, that I either shouldn't be old enough or should be too old to remember.

-Honestly the most critical feedback I could give is fixing the awkward scaling of the UI hitboxes you've already mentioned, and making Y on the controller take you to your previous costume so you don't have to cycle through them all when using that. Aiming for a condensed polished game really paid off for you, you executed that goal with a great game and easily a favorite of mine :D.

(+1)

Thank you so much for the kind words! And I’m so glad you were able to enjoy the final costume...I spent about a quarter of the entire project time working on the final level, so it means a lot to hear that it’s working well! I’ve never played Jazz Jackrabbit but I’ll have to check it out. 

And funny enough, setting Y on the controller to be a reverse costume change was the very last thing I *thought* I implemented and I figured it was so simple I didn’t need to play test before upload. Of course, for whatever reason I messed it up and it does not work. It’ll be a 2 second fix once the project is released and I can update it. But I totally agree with all of your criticisms and I appreciate you getting through the whole game!

:).
Was from 1994 I just found out haha, surprisingly it's on gog but at a price I wouldn't really pay for its age unless you had nostalgia for it. I think it's just the kind of tactile navigation of your environment that somehow had me thinking of that, I'm honestly too surprised I thought of it, but felt right to mention. It was a game I did really love playing when I had it, back when you might have had that one game you just kept playing and playing.

Ouch, I know that feeling of last minute addition crossing your fingers it'll just work as intended. Happy to hear it was already considered there so will be available for the games future :).
Know worries, thanks for making a game I had too much fun with that I needed to finish it :)!