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I really wish i could polish my menu a bit more... for example sometimes the buttons are not working, people don't know they can click on the "how to play" window to see more, and also there are some buttons that are just plain text.

I also wanted to make the game's intro not just text based, but also add some screenshots.

Into the game, i wanted to add a paralax background (i think thats the correct way of spelling paralax). I already got the code but i couldn't finish the texture itself :(

Better and more maps was also my dream into the game. The current maps are repetitive and bad.

Difficulities. That's what i missed out a bit too much. I need easy, normal, and hard mode (hard is the current mode lol).

Collectable one-time-use powerups! I love the kind of platformer games where you can collect one-time-use powerups and then use them when needed!

My game also needs some music and sound effects. Sad thing i couldn't find any fitting music, and didn't had time to implement sound effects into anywhere.

More and better enemies was also just a dream... i was planning to add a cloud-ghost enemy, what you could use to jump on it and then jump down without dying.

A better story. The current story is a bit too short and too funny to take it "seriusly". I wanted to make a story that you feel while you play the game... well... it didn't go like that. :P

I also taked up on one of the challenges, but then didn't got the time to put it inside. I wanted to make a way to speedrun this game with ease! Which means it would include, a timer, notes-to-self on different parts, quick death (no dying animation, and more quick screen fading), and of course a leaderboard type of thing.

A joke at the end. My original plan was, when you are on the last level, instead of going into the portal, you walk back to the start you will see a cake there... but of course when you touch it, it will disappear and gives you a fake achivment "The cake is a lie".

better teleporting transition is what i want! I tried to implement a very quick screen blur when you change location, but then he code got too messy, and it also didn't work al the time. I had to delete the feature and go on with other stuff!

Make the endscreen a lot better! Just like with the intro, the outro is also bad. It's better than the intro, but still bad enough to upgrade it more!

Multiplayer mode! I love when a game has a multiplayer mode. And i also wanted to include one... too bad GDevelop doasen't yet supports multiple cameras :(

Level creator! I also love when a game has a level creator (sandbox mode is my favourite feature of any game). This feature takes ages to make into a game so i didn't actually plan this to be inside the game in one week.

Better save and load system. Currently when you die then you just teleport back to the last checkpoint. This is kinda bad bc nothing else changes back to the saved time (enemies, keys, and doors). At the end i kinda liked that you can just die after you collected a key, but i think it still would have been better if everything would change back to the saved state.

Fix all the bugs. There is nothing else to say (i got a pretty big list of bugs.....)

Other stuff to make the game more juicier! I don't think i had anything else in plan/ideas, currently but sure thing i will come up with more and more cool ideas!


https://pampogokiraly.itch.io/switching-there