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Ouch! Bad art, bad combat, bad texts.. That's the hat trick of what you don't want to hear about your baby lol.

The funny thing is that I actually went back and made the texts larger and easier to read than what it was. The reason they are so small in the first place is that the game was made to fit a 160 x 112 pixel screen and unfortunately the only text that really even fits those dimensions is MS's own 'Small Fonts'. If I had to do it over again I'd make the frame size larger to accommodate for larger and more legible texts.

The art: Well, I like it but I can see where somebody wouldn't. There's a game on Greenlight now that has visuals that would be right at home on an Atari 2600 that I personally adore, but I can totally see why the masses there aren't upvoting it. Like Les once said, 'It's just a matter of opinion!"

The combat is pretty cut and dry, again I don't see too much wrong with it and have played games with a much worse system. But again, you have your opinion and that's cool because not everybody likes the same thing all the time. I did a lot of work making all the weapons attack differently or behave differently in some way, and to me that's an accomplishment I can be proud of!

I do thank you for your feedback though. I know it takes nuts to tell somebody else they think their game isn't that good to their face and I actually dig the honesty. Maybe the full game will be more up your alley, hey who knows