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(+1)

I really enjoyed the atmosphere of the game, especially the art style. The movement mechanic was extremely fun and satisfying. I do think that an adjustment of the hitboxes of the little things you bounce off to make them more lenient would make the game a lot more fun and allow you to create more complex levels while still being a moderate difficulty. I also think the camera could use some work, maybe making it stop at the bottom of the level so that it doesn't scroll all the way down when you die. The level design could also be improved, there are some blind jumps where its hard to tell where you need to aim yourself and that combined with the smallish hitboxes make some of the levels frustrating rather than fun. I also think that this concept might be better without the There and Back theme since linear levels might fit the mechanic better. If you're planning on continuing the development of this, which you should, you might want to give it a thought. I'd love to see more stuff that the hammer thing interacts with. Thanks for the game! And good luck! :D

(+1)

Thanks for the feedback!

I agree on the hotboxes as it can be finicky at times. Not having the camera scroll is a great idea actually, I'd never thought of that. On the level design maybe having a way to look ahead might improve this? Or some way to give an overview of the level somehow.


I am excited to try more longest level and come up with more concepts.


Thanks for playing and I'm happy you enjoyed it :)