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  • This would be awesome as a .io browser meme game.
  • Again, v good idea, but your implementation is lacking.
  • Lack of singleplayer means you will get approximately 0 plays. I'm testing it, but playing as both players. As an indie or amateur dev, you really need a singleplayer mode.
  • One hit kill feels bad.
  • Asteroids are really big compared to the planets. That's good for visibility, but hard to dodge out of the way in time.
  • Asteroids spawn almost immediately when the level starts. You have maybe 2 seconds to dodge the first one.
  • Menu buttons don't have enough contrast.
  • Tutorial text and arrows are v cute. The player can wander off in the tutorial. The first asteroid in the tutorial can get lost.
  • I'd like to see this developed further.